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	<title>Jason Deans</title>
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	<link>http://www.jasondeans.me</link>
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		<title>ARM-Based MacBook Air Unlikely Based on Analyst Talk with Tim Cook</title>
		<link>http://www.macrumors.com/2012/02/04/arm-based-macbook-air-unlikely-based-on-analyst-talk-with-tim-cook/</link>
		<comments>http://www.macrumors.com/2012/02/04/arm-based-macbook-air-unlikely-based-on-analyst-talk-with-tim-cook/#comments</comments>
		<pubDate>Sat, 04 Feb 2012 23:24:30 +0000</pubDate>
		<dc:creator>Arnold Kim</dc:creator>
				<category><![CDATA[Front Page]]></category>

		<guid isPermaLink="false">http://www.macrumors.com/2012/02/04/arm-based-macbook-air-unlikely-based-on-analyst-talk-with-tim-cook/</guid>
		<description><![CDATA[There had been some interesting claims last year that Apple had been actively testing an ARM (A5) based MacBook Air.  The ARM processor is the same one that is used in the iPhone and iPad.     An ARM-based MacBook Air, however, would raise a number of ...]]></description>
			<content:encoded><![CDATA[There had been some <a href="http://www.macrumors.com/2011/05/27/apple-testing-an-arm-a5-powered-macbook-air/">interesting</a> <a href="http://www.macrumors.com/2011/05/06/apple-to-move-from-intel-to-arm-processors-in-future-laptops/">claims</a> last year that Apple had been actively testing an ARM (A5) based MacBook Air.  The ARM processor is the same one that is used in the iPhone and iPad.     An ARM-based MacBook Air, however, would raise a number of questions about what kind of device it might actually be.  Would it run OS X, or iOS?  Would it be closer to a Mac or an iOS device?   One of the main advantages of using an ARM processor would be a reduction in power-requirements, but with a corresponding drop in computing power.  Using ARM, however, would abandon binary compatibility with existing Mac OS X applications. 
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<center><img src="http://images.macrumors.com/article-new/2011/05/1392481298.jpg"></center>
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<a href="http://news.cnet.com/8301-13924_3-57371409-64/ipad-like-macbook-air-now-unlikely-was-it-even-necessary/">CNet reports</a> on a research note from Citigroup analyst Richard Gardner who was able to meet with Apple CEO Tim Cook and CFO Peter Oppenheimer on Thursday.   Gardner addresses this question in his note with the following:<blockquote>"Tim Cook reiterated his view that rapid innovation on the iOS platform (and mobile OS platforms in general) will significantly broaden the use case for tablets, eventually pushing annual tablet volumes above those of traditional PCs. We have wondered whether Apple might offer an ARM-based version of MacBook Air at some point; we walked away from this meeting with the impression that Apple feels iPad satisfies--or will soon satisfy--the needs of those who might have been interested in such a product."</blockquote>Based on his conversations with the Apple executives, it seems Gardner believes that the iPad will evolve to meet any needs that might be met with an ARM-based MacBook air.
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Rumors have suggested that the iPad will likely be getting a significant upgrade in the near future, with a faster processor, improved graphics capabilities and the long rumored Retina display.  Of course, Cook is unlikely to divulge specific product plans at analyst meetings, but a complete Apple transition to ARM processors seemed an unlikely prospect regardless. <br/>
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<b>Recent Mac and iOS Blog Stories</b><br/>
&bull; <a href="http://www.macrumors.com/2012/02/03/apple-releases-ibooks-2-0-1-to-address-issue-with-textbooks-not-opening/">Apple Releases iBooks 2.0.1 to Address Issue with Textbooks Not Opening</a><br/>
&bull; <a href="http://www.macrumors.com/2012/02/02/id-softwares-rage-arrives-on-mac-app-store/">Id Software&#039;s RAGE Arrives on Mac App Store</a><br/>
&bull; <a href="http://www.macrumors.com/2012/02/02/the-daily-reports-100000-paying-subs-on-one-year-anniverary/">&#039;The Daily&#039; Reports 100,000 Paying Subs on One-Year Anniversary</a><br/>
&bull; <a href="http://www.macrumors.com/2012/02/02/safari-5-1-4-with-javascript-and-pdf-handling-improvements-seeded-to-developers/">Safari 5.1.4 with JavaScript and PDF Handling Improvements Seeded to Developers</a><br/>
&bull; <a href="http://www.macrumors.com/2012/02/02/apple-grabs-another-gaming-pr-executive-for-app-store/">Apple Grabs Another Gaming PR Executive for App Store</a><br/>
<p><a href="http://feedads.g.doubleclick.net/~a/IHIZldjHrj2zAT8KPmrRJ4GofAw/0/da"><img src="http://feedads.g.doubleclick.net/~a/IHIZldjHrj2zAT8KPmrRJ4GofAw/0/di" border="0" ismap="true"></img></a><br/>
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<a href="http://feeds.macrumors.com/~ff/MacRumors-Front?a=KCiHljuNfmM:xFVb7CApsNw:yIl2AUoC8zA"><img src="http://feeds.feedburner.com/~ff/MacRumors-Front?d=yIl2AUoC8zA" border="0"></img></a> <a href="http://feeds.macrumors.com/~ff/MacRumors-Front?a=KCiHljuNfmM:xFVb7CApsNw:6W8y8wAjSf4"><img src="http://feeds.feedburner.com/~ff/MacRumors-Front?d=6W8y8wAjSf4" border="0"></img></a> <a href="http://feeds.macrumors.com/~ff/MacRumors-Front?a=KCiHljuNfmM:xFVb7CApsNw:qj6IDK7rITs"><img src="http://feeds.feedburner.com/~ff/MacRumors-Front?d=qj6IDK7rITs" border="0"></img></a>
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		<title>AT&amp;T Starts Throttling Unlimited Data Users after 2GB of Monthly Usage</title>
		<link>http://www.macrumors.com/2012/02/04/att-starts-throttling-unlimited-data-users-after-2gb-of-monthly-usage/</link>
		<comments>http://www.macrumors.com/2012/02/04/att-starts-throttling-unlimited-data-users-after-2gb-of-monthly-usage/#comments</comments>
		<pubDate>Sat, 04 Feb 2012 22:24:37 +0000</pubDate>
		<dc:creator>Arnold Kim</dc:creator>
				<category><![CDATA[Front Page]]></category>

		<guid isPermaLink="false">http://www.macrumors.com/2012/02/04/att-starts-throttling-unlimited-data-users-after-2gb-of-monthly-usage/</guid>
		<description><![CDATA[In October, AT&#38;T announced that they would start throttling data usage amongst mobile Unlimited Data Plan users.    While AT&#38;T no longer offers an Unlimited Data plan to new customers, many of the original iPhone purchasers are still grandfathered into...]]></description>
			<content:encoded><![CDATA[<img src="http://images.macrumors.com/article-new/2012/02/photo.jpg" alt="" title="photo" width="250" class="alignright size-full wp-image-335629" />In October, AT&T <a href="http://www.macrumors.com/2011/07/29/att-to-throttle-unlimited-data-plan-customers-starting-in-october/">announced</a> that they would start throttling data usage amongst mobile Unlimited Data Plan users.    While AT&T no longer offers an Unlimited Data plan to new customers, many of the original iPhone purchasers are still grandfathered into that plan.   Those iPhone users have been able to retain these Unlimited plans, even though AT&T has since moved to a <A href="http://www.macrumors.com/2010/06/02/atandt-announces-iphone-tethering-and-new-smartphone-data-plans/">tiered</a> data plan structure. 
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When AT&T announced their plan to start throttling users, the company said that they would only be throttling the top 5% of users.   <a href="http://www.macrumors.com/2011/09/30/att-begins-warning-high-volume-data-users-of-upcoming-throttling/">Early reports</a> of affected users had pointed to 10GB-12GB per month users as the initially affected.  
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It seems that ceiling has decreased significantly over the past few months, at least for some regions. <a href="http://www.johncozen.com/2012/02/att-throttling-unlimited-plans-after-2gb-data/">John Cozen</a> reports that he received his top 5% data usage warning after reaching only 2.1GB of data for January.  <blockquote>I received a message during my last billing cycle, warning I was in the top 5% of my region and would experience reduced data speeds next time I reach that level of data use. I immediately checked my data usage on the AT&T iOS app.
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2.1 GB. Less than I expected considering AT&T offers a 3GB plan for &#36;30 a month. The same amount I’ve paid for the unlimited data plan since signing up with them many years ago. AT&T no longer offers an unlimited data plan, anyone still on it has been grandfathered in.</blockquote>Cozen contacted AT&T to make sure it wasn't a mistake, and after several back and forth exchanges, it seems clear that it wasn't a mistake.   The AT&T representatives seemed to confirm that 2.1GB did fall in the 5% range and the only option to avoid throttling was to move to a tiered plan.   
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Cozen was understandably upset since AT&T even offers an unthrottled 3GB plan for the same price he is paying at &#36;30 month. 
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AT&T's top 5% measurement seems to be region-specific, as some users are continuing to see higher than 2GB usage without throttling.<br/>
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<br/>
<b>Recent Mac and iOS Blog Stories</b><br/>
&bull; <a href="http://www.macrumors.com/2012/02/03/apple-releases-ibooks-2-0-1-to-address-issue-with-textbooks-not-opening/">Apple Releases iBooks 2.0.1 to Address Issue with Textbooks Not Opening</a><br/>
&bull; <a href="http://www.macrumors.com/2012/02/02/id-softwares-rage-arrives-on-mac-app-store/">Id Software&#039;s RAGE Arrives on Mac App Store</a><br/>
&bull; <a href="http://www.macrumors.com/2012/02/02/the-daily-reports-100000-paying-subs-on-one-year-anniverary/">&#039;The Daily&#039; Reports 100,000 Paying Subs on One-Year Anniversary</a><br/>
&bull; <a href="http://www.macrumors.com/2012/02/02/safari-5-1-4-with-javascript-and-pdf-handling-improvements-seeded-to-developers/">Safari 5.1.4 with JavaScript and PDF Handling Improvements Seeded to Developers</a><br/>
&bull; <a href="http://www.macrumors.com/2012/02/02/apple-grabs-another-gaming-pr-executive-for-app-store/">Apple Grabs Another Gaming PR Executive for App Store</a><br/>
<p><a href="http://feedads.g.doubleclick.net/~a/H9JM5Dbk62GVTkf2IM-BzxoWA50/0/da"><img src="http://feedads.g.doubleclick.net/~a/H9JM5Dbk62GVTkf2IM-BzxoWA50/0/di" border="0" ismap="true"></img></a><br/>
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		<title>Apple Revises Snow Leopard Security Update and Pulls 10.7.3 Delta Update</title>
		<link>http://www.macrumors.com/2012/02/04/apple-revises-snow-leopard-security-update-and-pulls-10-7-3-delta-update/</link>
		<comments>http://www.macrumors.com/2012/02/04/apple-revises-snow-leopard-security-update-and-pulls-10-7-3-delta-update/#comments</comments>
		<pubDate>Sat, 04 Feb 2012 22:02:21 +0000</pubDate>
		<dc:creator>Arnold Kim</dc:creator>
				<category><![CDATA[Front Page]]></category>

		<guid isPermaLink="false">http://www.macrumors.com/2012/02/04/apple-revises-snow-leopard-security-update-and-pulls-10-7-3-delta-update/</guid>
		<description><![CDATA[After a couple of issues with some software updates, Apple has made some quiet revisions to address the problems.



The first was a Snow Leopard security update which inadvertently caused problems with Apple's PowerPC emulation layer Rosetta.  Macworl...]]></description>
			<content:encoded><![CDATA[<img src="http://images.macrumors.com/article-new/2012/02/update.jpg" alt="" title="update" width="250" height="250" class="alignright size-full wp-image-335620" />After a couple of issues with some software updates, Apple has made some quiet revisions to address the problems.
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The first was a <a href="http://www.macrumors.com/2012/02/03/snow-leopard-security-update-kills-powerpc-apps-using-rosetta/">Snow Leopard security update</a> which inadvertently caused problems with Apple's PowerPC emulation layer Rosetta.  <a href="http://www.macworld.com/article/165216/2012/02/apple_revises_snow_leopard_security_update.html">Macworld notes</a> that Apple has since released Security Update 2012-001, version 1.1 for Snow Leopard.   The new version seems to fix the PowerPC crashing issues described with the original update.
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Meanwhile, the crashing/CUI errors <a href="http://www.macrumors.com/2012/02/02/os-x-10-7-3-update-issues-fixable-in-many-cases-with-combo-version/">with 10.7.3 Delta updater</a> has also been addressed by Apple.  <a href="http://9to5mac.com/2012/02/04/apple-removes-standard-mac-os-x-10-7-3-download-due-to-bugs-offers-combined-download-instead/">9to5Mac</a> notes that Apple has responded by pulling the Delta update altogether, leaving the Combo updater alone.   
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The different between the Delta and Combo updaters is normally just download size alone.  The Delta updater is a smaller download since it just includes the changes, while the Combo updater includes everything and weighs in at 1.3GB.  The Combo updater should be available at <a href="http://support.apple.com/kb/DL1484?viewlocale=null&locale=null">this support page</a> for direct download, but the page is presently not working.   The <a href="http://support.apple.com/downloads/DL1484/en_US/MacOSXUpdCombo10.7.3.dmg">direct download (1.3GB)</a> link is still working at this time.<br/>
<br/>
<br/>
<b>Recent Mac and iOS Blog Stories</b><br/>
&bull; <a href="http://www.macrumors.com/2012/02/03/apple-releases-ibooks-2-0-1-to-address-issue-with-textbooks-not-opening/">Apple Releases iBooks 2.0.1 to Address Issue with Textbooks Not Opening</a><br/>
&bull; <a href="http://www.macrumors.com/2012/02/02/id-softwares-rage-arrives-on-mac-app-store/">Id Software&#039;s RAGE Arrives on Mac App Store</a><br/>
&bull; <a href="http://www.macrumors.com/2012/02/02/the-daily-reports-100000-paying-subs-on-one-year-anniverary/">&#039;The Daily&#039; Reports 100,000 Paying Subs on One-Year Anniversary</a><br/>
&bull; <a href="http://www.macrumors.com/2012/02/02/safari-5-1-4-with-javascript-and-pdf-handling-improvements-seeded-to-developers/">Safari 5.1.4 with JavaScript and PDF Handling Improvements Seeded to Developers</a><br/>
&bull; <a href="http://www.macrumors.com/2012/02/02/apple-grabs-another-gaming-pr-executive-for-app-store/">Apple Grabs Another Gaming PR Executive for App Store</a><br/>
<p><a href="http://feedads.g.doubleclick.net/~a/kNZ2-q59ci3PjPZnjqGSjox2vhk/0/da"><img src="http://feedads.g.doubleclick.net/~a/kNZ2-q59ci3PjPZnjqGSjox2vhk/0/di" border="0" ismap="true"></img></a><br/>
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		<title>Need a free day counter? Try D-Day for iOS</title>
		<link>http://gigaom.com/mobile/need-a-free-day-counter-try-d-day-for-ios/</link>
		<comments>http://gigaom.com/mobile/need-a-free-day-counter-try-d-day-for-ios/#comments</comments>
		<pubDate>Sat, 04 Feb 2012 21:34:36 +0000</pubDate>
		<dc:creator>Jason Deans</dc:creator>
				<category><![CDATA[Calendar applications]]></category>
		<category><![CDATA[D-Day]]></category>
		<category><![CDATA[Mobile Apps]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[apple inc.]]></category>
		<category><![CDATA[calendar]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[Jason Deans]]></category>

		<guid isPermaLink="false">http://gigaom.com/?p=480806</guid>
		<description><![CDATA[Calendar apps are great, but sometimes you need to track how many days until a future event or project. In some cases, you might want to track days from the past. D-Day is a free, simple iOS program that manages both scenarios on iOS devices.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#38;blog=14960843&#38;post=480806&#38;subd=gigaom2&#38;ref=&#38;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://gigaom2.files.wordpress.com/2012/02/d-day-featured.jpg"><img  style="border-image: initial; border-width: 1px; border-color: black; border-style: solid;" title="d-day-featured" src="http://gigaom2.files.wordpress.com/2012/02/d-day-featured.jpg?w=204&#038;h=140" alt="" width="204" height="140" class="size-thumbnail wp-image-480812 alignright" /></a>Calendar applications are great, but sometimes you need to track how many days until an upcoming event. Or in some cases, you might want to track how many consecutive days you&#8217;ve been doing something; handy for monitoring health and other activities. <a href="http://itunes.apple.com/us/app/date-calculator-d-day/id421794724?mt=8">D-Day, found in the iTunes app store</a>, is a free iOS program that manages both scenarios, making it a must-have app on my iPhone.</p>
<p>The software is pretty simple; you just enter a date on one of the three tabs to track days left, days past, or days until someone&#8217;s birthday. You can easily customize the title of what you&#8217;re tracking and the events can be added to your native calendar app or be set to repeat.</p>
<p>My main purpose for finding and using D-Day is my running streak, which I began on January 1, 2011. Today, for example, is my 400th consecutive day of running at least a mile. I need the daily counter that D-Day provides me for my running log. For additional fun, I keep track of my age in days. The app tells me that today I woke up for the 15,524th day. My kids swear I don&#8217;t look a day over 15,000, so the running must be helping.</p>
<a href="http://gigaom.com/mobile/need-a-free-day-counter-try-d-day-for-ios/#gallery-1-slideshow">Click to view slideshow.</a>
<p>Although my primary purpose for D-Day is my running streak, I&#8217;ve found it can be useful for so much more. People who stopped smoking and want to keep track of how long since that last light-up can use D-Day. Maybe you want to track how long it&#8217;s been since a quiet date with your significant other. (Trust me mobile younglings, this becomes important as date-night frequency drops off once you&#8217;ve been alive for that first 10,000 days!) Or perhaps you have a goal to lose 10 pounds in 100 days; D-Day can be your iOS countdown buddy for that or an upcoming project.</p>
<p>The free version of D-Day is ad-supported and there&#8217;s an in-app purchase option to go Pro for $0.99. The lite version is working just fine for me as I&#8217;ve used it daily for the last 400 days.</p>
<p><strong>Related research and analysis from GigaOM Pro:</strong><br />Subscriber content. <a href="http://pro.gigaom.com/?utm_source=mobile&utm_medium=editorial&utm_campaign=auto3&utm_term=480806+need-a-free-day-counter-try-d-day-for-ios&utm_content=kevintofel">Sign up for a free trial</a>.</p><ul><li><a href="http://pro.gigaom.com/2011/12/2012-data-spectrum-and-the-race-to-lte/?utm_source=mobile&utm_medium=editorial&utm_campaign=auto3&utm_term=480806+need-a-free-day-counter-try-d-day-for-ios&utm_content=kevintofel">2012: Data, spectrum and the race to&nbsp;LTE</a></li><li><a href="http://pro.gigaom.com/2011/07/mobile-q2-smartphone-growth-surges-ipads-rule-continues/?utm_source=mobile&utm_medium=editorial&utm_campaign=auto3&utm_term=480806+need-a-free-day-counter-try-d-day-for-ios&utm_content=kevintofel">Mobile Q2: Smartphone growth surges; iPad&#8217;s rule&nbsp;continues</a></li><li><a href="http://pro.gigaom.com/2010/12/how-to-ride-the-freemium-app-wave-to-success/?utm_source=mobile&utm_medium=editorial&utm_campaign=auto3&utm_term=480806+need-a-free-day-counter-try-d-day-for-ios&utm_content=kevintofel">How to Ride the Freemium App Wave to&nbsp;Success</a></li></ul><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&amp;blog=14960843&amp;post=480806&amp;subd=gigaom2&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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		<title>Uploaded iTunes Match Songs Inaccessible for Some Users</title>
		<link>http://www.macrumors.com/2012/02/03/uploaded-itunes-match-songs-inaccessible-for-some/</link>
		<comments>http://www.macrumors.com/2012/02/03/uploaded-itunes-match-songs-inaccessible-for-some/#comments</comments>
		<pubDate>Fri, 03 Feb 2012 23:52:33 +0000</pubDate>
		<dc:creator>Jordan Golson</dc:creator>
				<category><![CDATA[Front Page]]></category>

		<guid isPermaLink="false">http://www.macrumors.com/2012/02/03/uploaded-itunes-match-songs-inaccessible-for-some/</guid>
		<description><![CDATA[Some iTunes Match users are encountering difficulties when attempting to download songs they have previously uploaded to iTunes Match. Matched songs appear unaffected for most users. Threads on both the MacRumors Forums and the Apple Support Communitie...]]></description>
			<content:encoded><![CDATA[Some <a href="http://www.macrumors.com/2011/06/06/itunes-in-the-cloud-with-itunes-match-24-99year-matches-ripped-tunes-offers-them-in-the-cloud/">iTunes Match</a> users are encountering difficulties when attempting to download songs they have previously uploaded to iTunes Match. Matched songs appear unaffected for most users. Threads on both the <a href="http://forums.macrumors.com/showthread.php?t=1318695">MacRumors Forums</a> and the <a href="https://discussions.apple.com/thread/3706391">Apple Support Communities</a> detail the issues.
<br/>

<br/>
<img src="http://images.macrumors.com/article-new/2012/02/f1307386644-500x333.jpg" alt="" title="f1307386644" width="500" height="333" class="aligncenter size-large wp-image-335609" /><blockquote>I keep getting the "error = -2114" and "Please check that the connection to the network is active and try again." It then moves to the next download and most times is succsesful.  I am getting this error in the last few hours and to about 10-20% of my downloads.</blockquote>The Verge <a href="http://www.theverge.com/2012/2/3/2768797/uploaded-itunes-match-music-unavailable-streaming-download">confirms that the issue</a> occurs in both iTunes 10.5.2 and 10.5.3, and on both Snow Leopard and Lion.
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There has been no word from Apple about the outage and the iCloud <a href="http://www.apple.com/support/icloud/systemstatus/">System Status page</a> does not reflect any current issues.
<br/>

<br/>
This isn't the first issue that Apple has run into with iTunes Match in recent days. Apple is reportedly <a href="http://9to5mac.com/2012/02/02/apple-working-on-fix-for-itunes-match-bug-that-matches-explicit-songs-as-clean/">investigating a problem</a> with songs with explicit lyrics being converted from "explicit" to "clean" after being matched.<br/>
<br/>
<br/>
<b>Recent Mac and iOS Blog Stories</b><br/>
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&bull; <a href="http://www.macrumors.com/2012/02/02/id-softwares-rage-arrives-on-mac-app-store/">Id Software&#039;s RAGE Arrives on Mac App Store</a><br/>
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&bull; <a href="http://www.macrumors.com/2012/02/02/apple-grabs-another-gaming-pr-executive-for-app-store/">Apple Grabs Another Gaming PR Executive for App Store</a><br/>
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</div><img src="http://feeds.feedburner.com/~r/MacRumors-Front/~4/wDeejR9S2Qk" height="1" width="1"/>]]></content:encoded>
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		<title>Genius Recommendations for Movies and TV Shows Appearing on Apple TV</title>
		<link>http://www.macrumors.com/2012/02/03/genius-recommendations-for-movies-and-tv-shows-appearing-on-apple-tv/</link>
		<comments>http://www.macrumors.com/2012/02/03/genius-recommendations-for-movies-and-tv-shows-appearing-on-apple-tv/#comments</comments>
		<pubDate>Fri, 03 Feb 2012 22:00:56 +0000</pubDate>
		<dc:creator>Eric Slivka</dc:creator>
				<category><![CDATA[Front Page]]></category>

		<guid isPermaLink="false">http://www.macrumors.com/2012/02/03/genius-recommendations-for-movies-and-tv-shows-appearing-on-apple-tv/</guid>
		<description><![CDATA[Several Apple TV users have reported a new addition to the menus of their devices, with the new option bringing Genius recommendations for movies and TV shows in their libraries.  Curiously, early reports noted that rather than carrying a correct menu ...]]></description>
			<content:encoded><![CDATA[Several Apple TV users have <a href="http://forums.macrumors.com/showthread.php?t=1318755">reported</a> a new addition to the menus of their devices, with the new option bringing Genius recommendations for movies and TV shows in their libraries.  Curiously, early reports noted that rather than carrying a correct menu title, the movie option carried the name "ATV.Menu.MOVIE.GeniusItem", suggesting that the new feature may have appeared prematurely.  Apple seems to have fixed the issue, however, with the menu option now showing properly as "Genius".
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<center><img src="http://images.macrumors.com/article-new/2012/02/apple_tv_genius_option_combined.jpg">
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<i>Improperly-displayed (left, <a href="https://twitter.com/#!/cthielen/status/165245710613225472/photo/1">via @cthielen</a>) and properly-displayed Genius option for Movies on Apple TV</i></center>
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Despite the strange display of the menu option, the feature does appear to have been functional since its initial appearance yesterday, with users being able to access Genius recommendations for their content.
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<center><img src="http://images.macrumors.com/article-new/2012/02/apple_tv_genius_page.jpg">
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<i>Genius movie recommendations on Apple TV (via <a href="https://twitter.com/#!/benfurneaux">@benfurneaux</a>)</i></center>
<br/>
Genius recommendations for movies and TV shows have been offered for some time in iTunes itself through the iTunes Sidebar, but those recommendations have not been available on the second-generation Apple TV.  Genius recommendations are also available through the iTunes app on iOS devices.<br/>
<br/>
<br/>
<b>Recent Mac and iOS Blog Stories</b><br/>
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&bull; <a href="http://www.macrumors.com/2012/02/02/apple-grabs-another-gaming-pr-executive-for-app-store/">Apple Grabs Another Gaming PR Executive for App Store</a><br/>
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</div><img src="http://feeds.feedburner.com/~r/MacRumors-Front/~4/RRkmQK_V-Yg" height="1" width="1"/>]]></content:encoded>
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		<title>Games for the weekend: Mini Motor Racing</title>
		<link>http://gigaom.com/apple/games-for-the-weekend-mini-motor-racing/</link>
		<comments>http://gigaom.com/apple/games-for-the-weekend-mini-motor-racing/#comments</comments>
		<pubDate>Fri, 03 Feb 2012 20:12:49 +0000</pubDate>
		<dc:creator>Jason Deans</dc:creator>
				<category><![CDATA[3-d]]></category>
		<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[History of video games]]></category>
		<category><![CDATA[Mini]]></category>
		<category><![CDATA[Road transport]]></category>
		<category><![CDATA[Steering wheel]]></category>
		<category><![CDATA[The Binary Mill]]></category>
		<category><![CDATA[Windows games]]></category>
		<category><![CDATA[cars]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[real kicker]]></category>
		<category><![CDATA[technologyinternet]]></category>
		<category><![CDATA[the Weekend]]></category>
		<category><![CDATA[usd]]></category>
		<category><![CDATA[wi-fi]]></category>
		<category><![CDATA[Jason Deans]]></category>

		<guid isPermaLink="false">http://gigaom.com/?p=479075</guid>
		<description><![CDATA[<em>Mini Motor Racing</em> and <em>Mini Motor Racing HD</em> are excellent top-down racing games from The Binary Mill.  A good racing game requires three main features to come together: vehicle control, a variety of challenging courses and a heart-thumping soundtrack. Plus, it offers great multiplayer gameplay.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#38;blog=14960843&#38;post=479075&#38;subd=gigaom2&#38;ref=&#38;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><em>Games for the Weekend is a weekly feature aimed at helping you avoid doing something constructive with your downtime. Each Friday we’ll be recommending a game for Mac, iPhone or iPad that we think is awesome enough to keep you busy until Monday, at least.</em></p>
<p><em><img  title="Mini Motor Racing" src="http://gigaom2.files.wordpress.com/2012/02/mini-motor-racing.jpg?w=84&#038;h=84" alt="Mini Motor Racing" width="84" height="84" class="alignleft  wp-image-480006" />Mini Motor Racing</em> and <em>Mini Motor Racing HD</em> ($0.99 <a href="http://itunes.apple.com/us/app/mini-motor-racing/id426860241?mt=8">iPhone</a>, $1.99 <a href="http://itunes.apple.com/us/app/mini-motor-racing-hd/id479470272?mt=8">iPad</a>) are excellent top-down racing games from <a href="http://thebinarymill.com/mini_motor_racing.php">The Binary Mill</a>.  A good racing game requires three main features to come together: vehicle control, a variety of challenging courses and a heart-thumping soundtrack. <em>Mini Motor Racing</em> excels at all three. But the real kicker is the game&#8217;s head-to-head multiplayer action.</p>
<p><img  title="Mini Motor Racing" src="http://gigaom2.files.wordpress.com/2012/02/mini-motor-racing-1.jpg?w=604&#038;h=427" alt="Mini Motor Racing" width="604" height="427" class="aligncenter size-large wp-image-480213" /></p>
<p><em>Mini Motor Racing</em> supports four styles of steering and an optional auto acceleration feature to accommodate your prefered style of gameplay. &#8220;Wheel&#8221; mode uses a virtual steering wheel on the left side of the screen very similar to the iconic d-pad. &#8220;Toggle&#8221; provides a left and right button on the left side of the screen, whereas &#8220;Tank&#8221; places the left and right on separately on either side. &#8220;Slider&#8221; allows the user to control the car by moving a slide bar to the left and right.</p>
<p><img  title="Mini Motor Racing" src="http://gigaom2.files.wordpress.com/2012/02/mini-motor-racing-2.jpg?w=604&#038;h=408" alt="Mini Motor Racing" width="604" height="408" class="aligncenter size-large wp-image-480214" /></p>
<p>Each style of play will cater to different drivers. Some prefer the Wheel, but I found Tank mode to be the easiest to control.  The final control in all modes is a button that gives the car a boost of nitro during the race.  Thanks to the way that the car navigates the track, as well as careful camera placement, you will never find the controls getting in the way of the game regardless of your control scheme of choice.</p>
<p><img  title="Mini Motor Racing" src="http://gigaom2.files.wordpress.com/2012/02/mini-motor-racing-3.jpg?w=604&#038;h=228" alt="Mini Motor Racing" width="604" height="228" class="aligncenter size-large wp-image-480219" /></p>
<p>The opening sequence and smooth 3-D transitions when navigating the game&#8217;s menu system attest to the development team&#8217;s attention to detail.  There are over twenty different courses to choose from, and variations in weather and time of day keep replay value high. All fourteen cars on offer are  customizable: You can select the color and style, as well as upgrade each as you collect money and customizations along the various tracks.  If you want to upgrade in a hurry, you can use in-app purchases ranging in price from $0.99 up to $14.99.</p>
<p><img  title="Mini Motor Racing" src="http://gigaom2.files.wordpress.com/2012/02/mini-motor-racing-4.jpg?w=604&#038;h=457" alt="Mini Motor Racing" width="604" height="457" class="aligncenter size-large wp-image-480225" /></p>
<p>Even without multiplayer support, the game is worth buying. Being able to play with up to four racers over Wi-Fi or two over Bluetooth, the multiplayer mode just adds to the bargain.</p>
<p><strong>Related research and analysis from GigaOM Pro:</strong><br />Subscriber content. <a href="http://pro.gigaom.com/?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=479075+games-for-the-weekend-mini-motor-racing&utm_content=ggeoffre">Sign up for a free trial</a>.</p><ul><li><a href="http://pro.gigaom.com/2012/02/ces-2012-a-recap-and-analysis/?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=479075+games-for-the-weekend-mini-motor-racing&utm_content=ggeoffre">CES 2012: a recap and&nbsp;analysis</a></li><li><a href="http://pro.gigaom.com/2011/11/connected-world-the-consumer-technology-revolution/?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=479075+games-for-the-weekend-mini-motor-racing&utm_content=ggeoffre">Connected world: the consumer technology&nbsp;revolution</a></li><li><a href="http://pro.gigaom.com/2012/01/mobile-q4-the-scramble-for-spectrum-continues/?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=479075+games-for-the-weekend-mini-motor-racing&utm_content=ggeoffre">Mobile Q4: The scramble for spectrum&nbsp;continues</a></li></ul><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&amp;blog=14960843&amp;post=479075&amp;subd=gigaom2&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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		<title>Apple Clarifies iBooks Author Licensing Situation in New Software Update</title>
		<link>http://www.macrumors.com/2012/02/03/apple-clarifies-ibooks-author-licensing-situation-in-new-software-update/</link>
		<comments>http://www.macrumors.com/2012/02/03/apple-clarifies-ibooks-author-licensing-situation-in-new-software-update/#comments</comments>
		<pubDate>Fri, 03 Feb 2012 20:01:03 +0000</pubDate>
		<dc:creator>Eric Slivka</dc:creator>
				<category><![CDATA[Front Page]]></category>

		<guid isPermaLink="false">http://www.macrumors.com/2012/02/03/apple-clarifies-ibooks-author-licensing-situation-in-new-software-update/</guid>
		<description><![CDATA[Following Apple's release of iBooks Author last month to support creation of iBooks Textbooks, significant controversy arose regarding the software's licensing, which specified that the output from the software could only be sold via the iBookstore and...]]></description>
			<content:encoded><![CDATA[<img src="http://images.macrumors.com/article-new/2012/02/ibooks_author_icon-150x150.jpg" alt="" title="ibooks_author_icon" width="150" height="150" class="alignright size-medium wp-image-335588" />Following Apple's release of <a href="http://appshopper.com/mac/productivity/ibooks-author">iBooks Author</a> last month to support creation of iBooks Textbooks, significant <a href="http://www.macrumors.com/2012/01/19/a-closer-look-at-ibooks-author-textbooks-and-exclusivity/">controversy</a> arose regarding the software's licensing, which specified that the output from the software could only be sold via the iBookstore and not any other marketplace.
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Some confusion had resulted from Apple's language, with some believing that Apple was claiming rights to all content used in the production of the iBooks Textbooks, perhaps attempting to exclude books from being published in any other form.
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Apple has now addressed the issue by releasing an update to iBooks Author that includes a modified licensing agreement to clarify that Apple claims rights only to the .ibooks document format itself, with authors being free to distribute their content in non-.ibooks formats however they wish.
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One key clarification comes in the "important note" included at the beginning of the license agreement.  Previously, the note read:<blockquote>If you charge a fee for any book or other work you generate using this software (a “Work”), you may only sell or distribute such Work through Apple (e.g., through the iBookstore) and such distribution will be subject to a separate agreement with Apple.</blockquote>Apple has now clarified the note to read:<blockquote>If you want to charge a fee for a work that includes files in the .ibooks format generated using iBooks Author, you may only sell or distribute such work through Apple, and such distribution will be subject to a separate agreement with Apple. This restriction does not apply to the content of such works when distributed in a form that does not include files in the .ibooks format.</blockquote>A second clarification comes in section 2B, which addresses distribution of works created using iBooks Author.  Subsection (ii) previously read:<blockquote>[I]f your Work is provided for a fee (including as part of any subscription-based product or service), you may only distribute the Work through Apple and such distribution is subject to the following limitations and conditions: (a) you will be required to enter into a separate written agreement with Apple (or an Apple affiliate or subsidiary) before any commercial distribution of your Work may take place; and (b) Apple may determine for any reason and in its sole discretion not to select your Work for distribution.</blockquote>With the updated terms, Apple has reworded this section and added bold text addressing ownership of the original content:<blockquote>[I]f the work is provided for a fee (including as part of any subscription-based product or service) and includes files in the .ibooks format generated using iBooks Author, the work may only be distributed through Apple, and such distribution will be subject to a separate written agreement with Apple (or an Apple affiliate or subsidiary); <b>provided, however, that this restriction will not apply to the content of the work when distributed in a form that does not include files in the .ibooks format generated using iBooks Author</b>. You retain all your rights in the content of your works, and you may distribute such content by any means when it does not include files in the .ibooks format generated by iBooks Author.</blockquote>iBooks Author 1.0.1 with the updated license agreement is a free download from the Mac App Store, but weighs in at the application's full size of roughly 140 MB.<br/>
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<b>Recent Mac and iOS Blog Stories</b><br/>
&bull; <a href="http://www.macrumors.com/2012/02/03/apple-releases-ibooks-2-0-1-to-address-issue-with-textbooks-not-opening/">Apple Releases iBooks 2.0.1 to Address Issue with Textbooks Not Opening</a><br/>
&bull; <a href="http://www.macrumors.com/2012/02/02/id-softwares-rage-arrives-on-mac-app-store/">Id Software&#039;s RAGE Arrives on Mac App Store</a><br/>
&bull; <a href="http://www.macrumors.com/2012/02/02/the-daily-reports-100000-paying-subs-on-one-year-anniverary/">&#039;The Daily&#039; Reports 100,000 Paying Subs on One-Year Anniversary</a><br/>
&bull; <a href="http://www.macrumors.com/2012/02/02/safari-5-1-4-with-javascript-and-pdf-handling-improvements-seeded-to-developers/">Safari 5.1.4 with JavaScript and PDF Handling Improvements Seeded to Developers</a><br/>
&bull; <a href="http://www.macrumors.com/2012/02/02/apple-grabs-another-gaming-pr-executive-for-app-store/">Apple Grabs Another Gaming PR Executive for App Store</a><br/>
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		<title>How Apple conceived the iPhone</title>
		<link>http://gigaom.com/apple/how-apple-conceived-the-iphone/</link>
		<comments>http://gigaom.com/apple/how-apple-conceived-the-iphone/#comments</comments>
		<pubDate>Fri, 03 Feb 2012 19:27:13 +0000</pubDate>
		<dc:creator>Jason Deans</dc:creator>
				<category><![CDATA[apple inc.]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[product design]]></category>
		<category><![CDATA[steve-jobs]]></category>
		<category><![CDATA[Jason Deans]]></category>

		<guid isPermaLink="false">http://gigaom.com/?p=480469</guid>
		<description><![CDATA[Former iPhone marketing manager Bob Borchers tells students how Steve Jobs originally approached the iPhone team with the challenge of building the iPhone, a device that to date has sold 183 million units in less than five years.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#38;blog=14960843&#38;post=480469&#38;subd=gigaom2&#38;ref=&#38;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<div id="attachment_200099" class="wp-caption alignright" style="width: 210px"><a href="http://jkontherun.files.wordpress.com/2007/12/iphone_home.jpg"><img  title="Image 1 for post Voice announce calls on iPhone with... GarageBand?( 2007-12-28 14:29:53) " src="http://jkontherun.files.wordpress.com/2007/12/iphone_home.jpg?w=604" alt=""   class="size-full wp-image-200099" /></a><p class="wp-caption-text">The original iPhone, 2007.</p></div>
<p>Here&#8217;s a good primer on how Apple&#8217;s initial product design and conception works.</p>
<p><a href="http://www.appleinsider.com/articles/12/02/03/former_apple_product_manager_recounts_how_jobs_motivated_first_iphone_team.html">Apple Insider </a>has a great account of former iPhone marketing manager Bob Borchers talking to students at an unnamed California school recently. He explains how his former boss, Steve Jobs, originally approached the iPhone team with the challenge of building a device that to date has sold 183 million units in less than five years.</p>
<blockquote><p>&#8220;His [charge] was simple. He wanted to create the first phone that people would fall in love with. That&#8217;s what he told us.&#8221;</p>
<p>&#8220;Now if you&#8217;re an engineer, like I am by training, you&#8217;re like &#8216;what the heck does that mean?&#8217;,&#8221; he said. &#8220;But he was right. The idea was, he wanted to create something that was so instrumental and integrated in peoples&#8217; lives that you&#8217;d rather leave your wallet at home than your iPhone.&#8221; Borchers noted that Apple&#8217;s success largely stemmed from focusing on only a handful of fundamental concepts: break the rules but do so in an exceptionally well manner, pay attention to detail and make people &#8220;think differently&#8221; about the relationship they have with their device, especially given that smartphones already existed in the market.</p></blockquote>
<p>Notice the lack of numbers or spec goals right from the start. Later in the talk, Borchers says the overall goals Jobs laid out for the nascent device were to &#8220;be a revolutionary mobile phone, the best iPod to date, and also let users carry &#8216;the internet in their pocket.&#8217;&#8221; He also didn&#8217;t mention downloadable apps, GPS, video or photos. Instead, when breaking into a market in which the company had no prior presence, Jobs started with the concept of an emotional connection with the product and an attitude not to imitate or mimic, but to think beyond, what any other company was presently making.</p>
<p>This is useful for thinking about how Apple will approach future markets too.</p>
<p>You can watch the videos, which have much more about Apple&#8217;s unconventional relationship with AT&amp;T, obsession with product packaging and more, <a href="http://www.macnn.com/articles/12/02/02/talk.to.students.emphasizes.innovation/">here</a>.</p>
<p><strong>Related research and analysis from GigaOM Pro:</strong><br />Subscriber content. <a href="http://pro.gigaom.com/?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=480469+how-apple-conceived-the-iphone&utm_content=ericaogg">Sign up for a free trial</a>.</p><ul><li><a href="http://pro.gigaom.com/2012/01/12-tech-leaders-resolutions-for-2012/?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=480469+how-apple-conceived-the-iphone&utm_content=ericaogg">12 tech leaders’ resolutions for&nbsp;2012</a></li><li><a href="http://pro.gigaom.com/2011/12/2012-data-spectrum-and-the-race-to-lte/?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=480469+how-apple-conceived-the-iphone&utm_content=ericaogg">2012: Data, spectrum and the race to&nbsp;LTE</a></li><li><a href="http://pro.gigaom.com/2011/08/flash-analysis-steve-jobs/?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=480469+how-apple-conceived-the-iphone&utm_content=ericaogg">Flash analysis: Steve&nbsp;Jobs</a></li></ul><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&amp;blog=14960843&amp;post=480469&amp;subd=gigaom2&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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		<title>Apple&#8217;s Share of Profits Among Top Mobile Phone Vendors Hits 75%</title>
		<link>http://www.macrumors.com/2012/02/03/apples-share-of-profits-among-top-mobile-phone-vendors-hits-75/</link>
		<comments>http://www.macrumors.com/2012/02/03/apples-share-of-profits-among-top-mobile-phone-vendors-hits-75/#comments</comments>
		<pubDate>Fri, 03 Feb 2012 19:02:28 +0000</pubDate>
		<dc:creator>Eric Slivka</dc:creator>
				<category><![CDATA[Front Page]]></category>

		<guid isPermaLink="false">http://www.macrumors.com/2012/02/03/apples-share-of-profits-among-top-mobile-phone-vendors-hits-75/</guid>
		<description><![CDATA[

asymco's Horace Dediu has released his latest calculations of revenue and profits in the global mobile phone industry, finding that Apple has increased its share of the top vendors' profits to 75%.  Samsung followed in second place with 16% of indust...]]></description>
			<content:encoded><![CDATA[<img src="http://images.macrumors.com/article-new/2012/02/asymco_q411_mobile_phone_profits.jpg" alt="" title="asymco_q411_mobile_phone_profits" width="560" height="363" class="aligncenter size-full wp-image-335582" />
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<i>asymco</i>'s Horace Dediu has released his <a href="http://www.asymco.com/2012/02/03/first-apples-rank-in-mobile-phone-profitability-and-revenues/">latest calculations</a> of revenue and profits in the global mobile phone industry, finding that Apple has increased its share of the top vendors' profits to 75%.  Samsung followed in second place with 16% of industry profits while no other vendor accounted for more than 4% of profits.<blockquote>Apple reached 75% of profit share, nearly 40% of revenue share and 9% of units share.
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Apple and Samsung combined for about 91% of profits with RIM third at 3.7%, HTC fourth at 3.0% and Nokia last at 1.8% of a &#36;15 billion total for the quarter.</blockquote>Dediu's analysis covers eight top mobile phone vendors: Apple, Samsung, Nokia, Research in Motion, HTC, LG, Motorola, and Sony Ericsson.  While the numbers do not include a few major players such as China's ZTE for which public numbers are not available, his analysis does provide a relatively solid picture of the industry.
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<img src="http://images.macrumors.com/article-new/2012/02/asymco_q411_iphone_share.jpg" alt="" title="asymco_q411_iphone_share" width="560" height="313" class="aligncenter size-full wp-image-335581" />
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According to Dediu's numbers, Apple has held the top spot in profits for 13 quarters in row since overtaking Nokia, and now dominates the industry with its 75% share of profits.  Apple succeeds by generating high profitability on high-end devices, enabling it to take the majority of profits while still controlling less than 10% of unit sales.<br/>
<br/>
<br/>
<b>Recent Mac and iOS Blog Stories</b><br/>
&bull; <a href="http://www.macrumors.com/2012/02/03/apple-releases-ibooks-2-0-1-to-address-issue-with-textbooks-not-opening/">Apple Releases iBooks 2.0.1 to Address Issue with Textbooks Not Opening</a><br/>
&bull; <a href="http://www.macrumors.com/2012/02/02/id-softwares-rage-arrives-on-mac-app-store/">Id Software&#039;s RAGE Arrives on Mac App Store</a><br/>
&bull; <a href="http://www.macrumors.com/2012/02/02/the-daily-reports-100000-paying-subs-on-one-year-anniverary/">&#039;The Daily&#039; Reports 100,000 Paying Subs on One-Year Anniversary</a><br/>
&bull; <a href="http://www.macrumors.com/2012/02/02/safari-5-1-4-with-javascript-and-pdf-handling-improvements-seeded-to-developers/">Safari 5.1.4 with JavaScript and PDF Handling Improvements Seeded to Developers</a><br/>
&bull; <a href="http://www.macrumors.com/2012/02/02/apple-grabs-another-gaming-pr-executive-for-app-store/">Apple Grabs Another Gaming PR Executive for App Store</a><br/>
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